The Kids House

Project

In the modern world, child’s socialization become very active due to the instinct of imitation, approval / disapproval of others, education, raising, advertising and propaganda. We propose to consider children as a social minority in early adolescence from 10 to 15 years be course at this age, children are acutely subject to social pressure from peers and adults.

At this age they are no longer feeling like children, trying to show themselves more mature, but are not yet perceived by adults as formed individuals with whom you can communicate on the same level. Therefore,communication with peers comes to the fore and becomes a source of development that can

ambiguously impact on personality and individuality. Any group of people, and especially a school one, is a rigidly organized environment in which each element fights for its proper place. This is a valuable skill for life, but sometimes social pressure does not harden the child, but cripples it. At the same time, the child is actively impacted by the environment, which is rapidly changing and offers many possibilities, both positive and negative, including a huge amount of informational garbage and of course rapidly developing technologies that are rarely used wisely for the child’s self-development.

In order to restore the balance of the psycho-emotional and physical state, explore yourself, your thoughts and interests more deeply, immerse yourself in silence and dream a little, just to distance yourself from the crowd and its influence for a while, the child needs to have a place for solitude. People who spent a lot of time alone, received an additional opportunity to explore themselves and their abilities, to dream, invent, improve. Creative activities do not tolerate haste, it requires focus on the subject and privacy. Idea of design is based on the principles of the impact of the sensory room on the emotional state and the receptors of the child. The sounds of wind and the rustle of foliage, the fresh smell of the forest, wood help to relax and immerse yourself, the use of soft transparent fabrics opens up senses to imagination, allows you to feel comfort and security.

The project proposes to pay attention to the adaptation of children in early adolescence in the conditions of the modern world, their perception of themselves and their surroundings and to allow them to determine their own interests without pressure from outside, explore, form their individuality and uniqueness without the influence of society. After all, the future of the whole world depends on what the younger generation will be.

Interview

What prompted the project?

The project was developed for the Shelter for Soul competition. And for us the main character was a child under the age of 15. We decided to realize our childhood dreams and create a kids house, we never had as children.

What questions does the project raise and which does it answer?

The project raises questions of children’s perception of the world around them, the definition of themselves as individuals in it. We wanted to bring attention by this project to how important it is, especially in the modern world, developing at a tremendous speed, to give the child free space, a place where they can be alone with them self, immerse them self in their favorite books and dream, do what they love, just be in silence and watch the outside world from the window. Child sometimes needs to be chilled from the information flow, which today comes on a huge scale from various sources, and an aggressive society.

How did you approach the design of the project?

Creating the kids house, we used direct associations and images familiar to everyone since childhood. Most children, like we once, dream of their tree house, some of them build huts in the yard, and some of them build shelter from pillows and sheets. We tried to harmoniously combine these ideas in our project and create a place for children’s games and fantasies.

What type of research did you engage with in order to understand the quality of the space which would respond to the necessities of the children?

We turned to research in child psychology and to experience in developing educational environment and took inspiration from some ideas behind the sensory room. This home is designed to be a place of calm, restoration of physical and psycho-emotional energy through special lighting, sounds, smells and natural materials.

What role do light and materiality hold?

The project uses eco-friendly materials such as wood and fabrics. Smell and feeling of wood help get rid of anxiety and relax, light airy white fabrics create a background for visualization of images and help to better develop the child’s imagination. Small windows in a canvas cover create a feeling of a fortress from which you can track the situation in the outside world and enable the light to create fancy patterns inside the house.

How do you envision these spaces developing within the urban fabric of the city?

We believe that our project will successfully develop in a park environment and can be integrated into urban public spaces. It can also be used in preschool and school educational institutions, as a place to relax in between classes.

What kind of activities does the space encourage and why?

Our project allows children to engage in any kind of leisure, whether it’s a favorite game, reading a book or drawing, designing or playing a musical instrument. In their fantasies, a child can be the captain of a ship looking for treasure or the leader of a Native Americans tribe protecting his lands from invasion, or become into a hero saving a planet, or maybe just have a tea party with their favorite characters – the house offers a huge scope for children’s imagination!

Is there space for digital play as done via iPads and other tablets?

The house was created for engage in any kind of leisure, so it is open for any child’s own preferences.

How important is the notion of play to the development of a child?

Playing is clearly an important element in the development and formation of the child. Sometimes a game is a way to be active or to give free rein to emotions, sometimes a way to relax, and sometimes to show intellectual abilities. A game is not a way of learn how to live, it is a true independent life.

How do you see the project developing over time?

We think that our project will remain sustainable and relevant for more than a decade. This is directly related to the development of mankind as a whole, an even greater increase in the aggressiveness of the environment and the information flow. We believe that our house will be useful for more than one generation of people.

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