Connecting Old town through the lost Tymas quarter

Project

The present BA graduation project deals with the territory of the Tymas quarter and adjacent areas.

Problem outline: situated at the edge of the old town, the Tymas quarter is characterised by the following problems: absence of access routes from the old town, Užupis and Subačiaus areas, incomplete development structure of the Tymas quarter, poorly developed and incorrectly proportioned public spaces. Absence of a coherent system of public areas between the Tymas quarter and surrounding areas. Deficiencies of the green areas along river banks.

Absence of identity of the Tymas quarter.

Aim of the Project: develop an urbanistic – architectural concept based on the analysis of the existing territory. Shape the areas adjacent to the Tymas quarter, complete the structure of the Tymas quarter and design the adjacent areas and spaces along the banks of Vilnelė river.

Solutions offered to address the problems: it is proposed to install new pedestrian access routes to supplement the existing ones and form new public spaces. Public, services and commercial objects are planned at the intersection of the new access routes, thus creating new points of attraction. Transport communication system is re-arranged by creating spaces long the banks. The formation of access to the Tymas quarter is finalised.

The detailed plan of a fragment of the territory have been developed. The detalisation stage deals with the precise vehicle and pedestrian traffic, addresses the relationship between public objects and their adjacent areas, shapes a vibrant and multi-functional embankment are and offers architectural and composition expression of thebuildings.

Interview

What defined the language of representation of the project?

While trying to find out how the lost Tymas quarter and its surroundings looked like before they were demolished, I was looking for historical paintings & pictures. After successfully finding a couple of deep mood-setting paintings/pictures by unknown artists, I decided that my proposals should be revealed not just through different angles and views, but also through different atmospheres. This lead me to present my work through a big contrast between visuals and technical drawings. At first sight, the visuals might even seem as the most important element of the presentation, but in my view the axos and drawings outweigh them with their high amount of details.

What is your take on colour? How is this used within the images?

It was the first time that I tried to use highly saturated colours for urbanistic visuals. To be honest, I was quite surprised about the amount of life and energy saturation can bring, especially when the contrast is right. Besides creating atmospheric imagery, the colours themselves, while being occasionally tense and with a hint of satire, serve as a necessary tool for showing the most important urbanisation solutions for each angle – the dominance of buildings, the importance of space and the culminations.

What defined the various views through which you choose to reveal the project? On the basis of which parameters where these articulated?

The principle of configuring schemes and drawings is basically similar to the aperture of a lens – focus & light. I think everyone would agree that a presentation of an urban project has to be shown from a very global view to quite a detailed one. What I attempted to do was create a story of the proposal through zooming in and out different scales and views, each of them having a different focus, but leading to the main culmination at the same time. I attempted to achieve the focus effect using scales, gradients, saturation and line weights.

What role do the silhouettes play? how do they inform the architectural intervention?

The silhouettes in Tymas quarter play one of the most important roles in the context of old town. The whole area is surrounded by hills, which makes Tymas a little valley. The main thing that the silhouettes bring into this situation is multiplicity and the compositional relation with its layers. Silhouettes limited my solutions, but they also provided me with a lot of inspiration for creating visual compositions. That’s what I attempted to show, save and highlight, both in my proposal solutions and in the presentation solutions.

How important is the play between light and shadows within the images?

Since the main goal was to create a new urban structure, the visuals could only talk about space, mass and scale, so obviously shadows, light and contrast was best way to show it. When you can show space through these aspects alone, you can start to manipulate them and create surreal images. They would be far from real views with materials and textures, but could be really close and sometimes even closer, when you look only at space & mass. Apart from that, I used the light to highlight the dominant buildings such as churches, which were really important in the silhouettes.

What tools did you use to develop the images? What is your take on the variety of digital tools available to the contemporary architect?

I used Revit and Adobe Photoshop to realise these images. I should give credit to Tom Haugomat, Emiliano Ponzi and Giordano Poloni because I was strongly inspired by their illustrations when I was creating mine. I think these days it’s getting increasingly popular to avoid realistic visualisations and create collages or surreal images, when trying to visualise contemporary architecture. I think the digital tools for making these images are easy to learn and handle. Although, in my opinion, realistic visualisations and the ability to make them using digital tools are still the most valuable skill for visualising architecture and urbanism – you could never lie with real things.

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